Demo for a game called The Stellar Storm, featuring custom coded physics.

Demo for a game called The Stellar Storm, featuring custom coded physics.

[Advanced Tile-Collision System in GMS2.

It spawns chunks, with the appropriate rotation, parent and mask depending on the tile index & layer, within this radius that is snapped to a 16x16 position near the player](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/fe2037af-53a3-47ac-a174-9ec738da7b13/ytFPOwpdsctjtuRD.mp4)

Advanced Tile-Collision System in GMS2.

It spawns chunks, with the appropriate rotation, parent and mask depending on the tile index & layer, within this radius that is snapped to a 16x16 position near the player

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[A custom game launcher in GM8. Was used in YOMAJAM.](https://www.youtube.com/watch?v=DjIYbh8ZkoI)

A custom game launcher in GM8. Was used in YOMAJAM.

Prototype for a Metroid game.

Prototype for a Metroid game.

https://twitter.com/pvicvg/status/1464625242295439361?s=20

https://twitter.com/pvicvg/status/1458042116244967425?s=20