Demo for a game called The Stellar Storm, featuring custom coded physics.
Demo for a game called The Stellar Storm, featuring custom coded physics.
[Advanced Tile-Collision System in GMS2.
It spawns chunks, with the appropriate rotation, parent and mask depending on the tile index & layer, within this radius that is snapped to a 16x16 position near the player](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/fe2037af-53a3-47ac-a174-9ec738da7b13/ytFPOwpdsctjtuRD.mp4)
Advanced Tile-Collision System in GMS2.
It spawns chunks, with the appropriate rotation, parent and mask depending on the tile index & layer, within this radius that is snapped to a 16x16 position near the player
[A custom game launcher in GM8. Was used in YOMAJAM.](https://www.youtube.com/watch?v=DjIYbh8ZkoI)
A custom game launcher in GM8. Was used in YOMAJAM.
Prototype for a Metroid game.